7/2/2023 0 Comments Final fantasy xvi directors“We wanted to bring back not just the fans of the series, but also players that had drifted away from the series. “With Final Fantasy 16, we wanted to get as many players as we could,” Yoshida said. Yoshida said that there’s a younger generation, raised on first-person shooter games and the Grand Theft Auto games, who enjoy the instant gratification of action games, and believe that a Final Fantasy game isn’t for them. ![]() But there are a lot of players out there that use those as reasons not to get into the series.” Image: Square Enix And we understand that there are a lot of players out there that enjoy games like this. “Not that these are bad things,” Yoshida continued. Yoshida said that solidified image was that “all Final Fantasies are going to be a JRPG, they’re going to have anime-type characters, it’s always going to be about teens saving the world, it’s always going to be turn-based.” From the feedback I got, it was turning out that people’s opinion of Final Fantasy, as a series, had started to solidify.” “In my years working on Final Fantasy 14, before I started working on Final Fantasy 16, I have had the opportunity to travel around the world and talk with fans, players, and media from all around the world and get their views on not just FF14, but Final Fantasy as a series. “That was me, and I want to talk about why I made that decision,” Yoshida said through a translator. Speaking to Yoshida, Suzuki, and Final Fantasy 16 game director Hiroshi Takai at a Final Fantasy 16 preview in New York recently, I asked the game’s creators why they made the choice to embrace action. ![]() ![]() Clive Rosfield is essentially FF16’s Dante, armed with sword, spells, and the fantastical powers of classic Final Fantasy summons, called Eikons. The game’s real-time action will likely be, at best, an adjustment for some longtime Final Fantasy fans, even if the series has been progressing to this point over multiple mainline games.īut Final Fantasy 16 producer Naoki Yoshida has his reasons for going all-in on action, and bringing former Capcom designer Ryota Suzuki ( Devil May Cry 5, Dragon’s Dogma) to Square Enix to realize the game’s vision. Final Fantasy 16, the next entry in Square Enix’s 35-year-old role-playing game franchise, brings action-based gameplay to the forefront.
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